Tag Archives: frame range

hitch: frame range node probably wont do what you want it to

I would guess that the first time most people drop a frame range node they are expecting to be able to set a range, and then have that effect the images piped through it. I know I certainly did. It doesn’t work anything like that.
The real use for this node is to set a frame range for the downstream nodes. For example: if you were trying to track an animated object that didn’t have any read nodes in it, then your tracker would spit out an error that said something to the effect of “can’t track, no frame range.” That means it doesn’t know if it is before the start, or after the end so it’s not going to track at all. The fix is simple: put in a frame range node and set it to your frame range.

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